The global market for family/indoor entertainment centres is expected to grow from $ 14,673.3 million in 2021 to $ 23,272.0 million in 2026. The market is expected to grow at a CAGR of 9.7% over the forecast period (2021-2026). Some of the market's key participants are America's Incredible Pizza Company, Amoeba, CEC Entertainment, Dave & Buster's, KidZania, LOVE YOYO, Landmark Leisure, Legoland Discovery Center, Lucky Strike, Main Event Entertainment, Round One Entertainment, Scene 75 Entertainment Centers, Smaash Entertainment, Timezone, Toy Town. This report intends to identify significant growth areas and to explore relevant market strategies. This in-depth analysis delves into the global market for family/indoor entertainment centres. The primary goal of this research is to examine the potential growth areas, significant trends, and the market's impact on the industry. The report also reviews the adoption of family/indoor entertainment centres in both established and emerging markets.
This study offers a thorough examination of global markets, as well as detailed profiles of key market participants, a revenue product portfolio, and current activities. This research looks into trends and dynamics like drivers, restraints, challenges, and opportunities. This study discusses the strategies used by developing industry participants, as well as advice for new market entrants. This research study examines market sizes in the past, present, and future.
The market segmented in this report into type and application.
In this report, the following geographic regions were considered for market research:
Key data were derived from various sources, including government agencies in Canada, China, India, Japan, the European Union, and the United States. International organizations also contributed raw data for final estimates. Estimated market trends were derived from annual reports, investor presentations, SEC filings, product portfolios, and news announcements. Data was gathered from the market's major end-users. Statistical studies were used to confirm global and regional market sales data for current and anticipated values.
1. Introduction
2. Market Overview
2.1. Global Family/Indoor Entertainment Centres Market Introduction
2.2. Macro- Economic Factor
2.3. Market Determinants
2.3.1. Market Driver
2.3.2. Market Restraints
2.3.3. Market Opportunities
2.3.4. Market Challenges
2.4. Technology/Product Roadmap
2.5. PEST Analysis
2.6. Market Growth Opportunity Analysis
2.7. Impact of Covid-19 on Family/Indoor Entertainment Centres Market
3. Market Segmentation
3.1. Global Family/Indoor Entertainment Centres Market Analysis (US$ Mn), By Type, 2019 - 2026
3.1.1 Arcade Studios
3.1.2 VR Gaming Zones
3.1.3 Sports Arcades
3.1.4 Others
3.2. Global Family/Indoor Entertainment Centres Market Analysis (US$ Mn), By Application, 2019 - 2026
3.2.1 Below 5000 Sq Feet
3.2.2 5,001 to 10,000 Sq Feet
3.2.3 10,001 to 20,000 Sq Feet
3.2.4 20,001 to 40,000 Sq Feet
3.2.5 Above 40,000 Sq Feet
4. Regional Analysis
4.1. North America Family/Indoor Entertainment Centres Market Analysis (US$ Mn), 2019 - 2026
4.1.1. By Country
4.1.1.1. U.S.
4.1.1.2.Canada
4.1.2.By Type
4.1.3.By Application
4.2.Europe Family/Indoor Entertainment Centres Market Analysis (US$ Mn), 2019 - 2026
4.2.1.By Country
4.2.1.1.Germany
4.2.1.2.U.K.
4.2.1.3.France
4.2.1.4.Italy
4.2.1.5.Spain
4.2.1.6.Rest of Europe
4.2.2.By Type
4.2.3.By Application
4.3.Asia Pacific Family/Indoor Entertainment Centres Market Analysis (US$ Mn), 2019 - 2026
4.3.1.By Country
4.3.1.1.China
4.3.1.2.Japan
4.3.1.3.India
4.3.1.4.Rest of Asia Pacific
4.3.2.By Type
4.3.3.By Application
4.4.Rest of world Family/Indoor Entertainment Centres Market Analysis (US$ Mn), 2019 - 2026
4.4.1. By Region
4.4.1.1. Middle East & Africa
4.4.1.2. Latin America
4.4.2.By Type
4.4.3. By Application
5.Company Profiles
5.1 America's Incredible Pizza Company
5.2 Amoeba
5.3 CEC Entertainment
5.4 Dave & Buster's
5.5 KidZania
5.6 LOVE YOYO
5.7 Landmark Leisure
5.8 Legoland Discovery Center
5.9 Lucky Strike
5.10 Main Event Entertainment
5.11 Round One Entertainment
5.12 Scene 75 Entertainment Centers
5.13 Smaash Entertainment
5.14 Timezone
5.15 Toy Town